- Bad for mid/senior level.
- Not artist friendly
- Not very ambitious
- 50% of the pipeline is not working
- Overtime there is the solution to pipeline problems
- Maya focused. Always problems with Houdini licences
- Very low pay
Mid artists may be very disappointed, especially if you are ambitious. If you dont want to jump into their maya based tools, you will have a bad time :) Usually 3h in a day Im without Houdini licence, doing nothing. So you have to stay OT to finish your job.
Very crappy houdini "setups". People tend to just drop a shelf tool, promoting attribs calling that a "tool", never cleaning up the useless stuff. FX pipeline is very buggy, you will do most of your sims locally. Releasing to lighting sometimes takes 25% of your time.
So if you like to work in a clean and organized manner, you will have a great problem working there.
There is a different mindset there, especially within juniors who started in MPC. They dont know that other compenies dont work like MPC. And even when you ask people noone is a junior. Everyone is already a mid. And every mid is a senior. Im talking about their vision on who they are. So when an MPC person leaves the company, he/she will have a very bad time when he/she hits the reality.