Senior Development Engineer Interview Questions

1,612 senior development engineer interview questions shared by candidates

Round 3: Skype - Retrieve the number of employees working in each department - SELECT department_id, COUNT(*) FROM employees GROUP BY department_id; - Unix/Linux Command to find replace a text for all the files in the given directory Ans: find ./ -type f -exec sed -i 's/string1/string2/g' {} \; - Unix/Linux Command to Find only ERRORS in the log files.
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Senior Software Development Engineer In Test

Interviewed at CA Technologies

3
Jul 28, 2018

Round 3: Skype - Retrieve the number of employees working in each department - SELECT department_id, COUNT(*) FROM employees GROUP BY department_id; - Unix/Linux Command to find replace a text for all the files in the given directory Ans: find ./ -type f -exec sed -i 's/string1/string2/g' {} \; - Unix/Linux Command to Find only ERRORS in the log files.

mCQ questions in C++. 1) what is min things a class should have ? - constructor, destructor, - constructor, destructor, copy constructor - only constructor, - only destructor 2) what can not be inherited from following options: - constructor - friend function - both a and b - neither of them 3) class base { public: virtual void print() { cout << "base"; }}; class derive { public: void print() { cout<<"derive"; } }; class d : public base, public derive { public: void print() { cout<< "d"; } }; int main() { d obj; base b; derive d; int i ; base *ptr[3]; ptr[0] = &b; ptr[1] = &obj; ptr[2] = &obj; ptr[i]->print(); } 4) difference between function overloading and overriding. 5) default allowing access specifier in C++ ? private, public, protected ? 6) destructor calling sequence in non-virtual function in multiple inheritance ?
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Senior Engineer - Product Development

Interviewed at Symphony Teleca

3.7
Jul 18, 2015

mCQ questions in C++. 1) what is min things a class should have ? - constructor, destructor, - constructor, destructor, copy constructor - only constructor, - only destructor 2) what can not be inherited from following options: - constructor - friend function - both a and b - neither of them 3) class base { public: virtual void print() { cout << "base"; }}; class derive { public: void print() { cout<<"derive"; } }; class d : public base, public derive { public: void print() { cout<< "d"; } }; int main() { d obj; base b; derive d; int i ; base *ptr[3]; ptr[0] = &b; ptr[1] = &obj; ptr[2] = &obj; ptr[i]->print(); } 4) difference between function overloading and overriding. 5) default allowing access specifier in C++ ? private, public, protected ? 6) destructor calling sequence in non-virtual function in multiple inheritance ?

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