Basics about unity engine and ar vr development
Vr Developer Interview Questions
75 vr developer interview questions shared by candidates
Basic Programming Questions and syntax
Describe the most complex shader program you had developed previously in detail.
What is the most impressive VR experience to you?
Whiteboard a function to detect if two oriented bounding boxes collide.
Tree questions Binary tree String Stuff Dynamic programming
I don't remember. Again, five words criteria. What else can I say?
How would you design a 3D experience (AR/VR/MR or other) to help auto mechanic shop workers fix vehicles?
Do you have any experience with deep learning and computer vision? If none (or not very much), are you interested in learning?
Questions were mainly on audio knowledge and prior experience both including general questions on what I'd done previously with Unity and a lot about the stack at my previous company. Audio questions included topics such as: -Sample theory -Reasons for sampling rate -FFT -Different methods of audio synthesis -What does a compressor/filter/gate do -If you have a square wave oscillator at 1k hz and brick wall filter at 1.5k hz what do you get Unity Questions included: -What are you good at in Unity (I was unprepared for this one haha) -What do you feel like you want to improve on with Unity -Have you kept your projects up to date with Unity versions -Have you used any external plugins in your projects Previous Company Questions included: -What was the stack -How did you go about executing a development task
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