Started with basically asking me some design patterns I have used, then then there were multiple follow up questions on each answer to see how well and in-depth I knew the first design pattern that came out of my mouth. Also, was asked about the different variants and how's I'll modify/use the pattern in some very specific situations.
Unity Programmer Interview Questions
765 unity programmer interview questions shared by candidates
Tell me everything you know about the garbage collector.
What is a singleton. Order of Unity callbacks.
Algorithm for reversing an array in C#
Standard unity questions and background experience
general c# and Unity question, coroutine etc. const readonly
How do you do time management?
No questions were asked as I did not get to this moment
How do you feel about Singletons?
What are your contributions to the last project?
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