In our instance of MongoDB, each one of our games in the Unity Ads network is stored as a document in the “game_profiles” collection of the “comet” database, and each of them contains a unique “gameId” property. By default, each new game profile contains three preconfigured ad placement zones. Each zone is uniquely identifiable by their “id” property, and can be either enabled or disabled by setting the value of its “enabled” property to either true or false. These zones are stored as an array assigned to the “zones” property for each document in the “game_profiles” collection. Using JavaScript, write a script to disable every zone with the “id” of “pz” in each document of the “game_profiles” collection.
Software Support Engineer Interview Questions
898 software support engineer interview questions shared by candidates
A small exercise to load a shared material with asset bundles.
Build a bezier curve using VFX Graph
Build a native plugin in Java, C++ or Objective-C to use inside Unity.
How to implement the Unity Mediation.
What motivates you?
Where do you see yourself in next few years?
How do you meet deadlines?
In the first interview many of the questions were about prior experiences and education, the second interview consisted mainly of questions regarding the technical test answers.
What are the potential causes of the Blue Screen of Death (BSOD) in Windows?
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