Software Engineer Production Support Interview Questions

563 software engineer production support interview questions shared by candidates

In our instance of MongoDB, each one of our games in the Unity Ads network is stored as a document in the “game_profiles” collection of the “comet” database, and each of them contains a unique “gameId” property. By default, each new game profile contains three preconfigured ad placement zones. Each zone is uniquely identifiable by their “id” property, and can be either enabled or disabled by setting the value of its “enabled” property to either true or false. These zones are stored as an array assigned to the “zones” property for each document in the “game_profiles” collection. Using JavaScript, write a script to disable every zone with the “id” of “pz” in each document of the “game_profiles” collection.
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Developer Support

Interviewed at Unity

3.4
Jul 1, 2016

In our instance of MongoDB, each one of our games in the Unity Ads network is stored as a document in the “game_profiles” collection of the “comet” database, and each of them contains a unique “gameId” property. By default, each new game profile contains three preconfigured ad placement zones. Each zone is uniquely identifiable by their “id” property, and can be either enabled or disabled by setting the value of its “enabled” property to either true or false. These zones are stored as an array assigned to the “zones” property for each document in the “game_profiles” collection. Using JavaScript, write a script to disable every zone with the “id” of “pz” in each document of the “game_profiles” collection.

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