If you you have memory issues to render using GPU, what will you do?
Rendering Interview Questions
36 rendering interview questions shared by candidates
Some questions about my projects in path tracing and raytracing and some basic C++ questions, like describing polymorphism, smart pointers, memory managment, etc...
what is shadow cascades ? how does shadow mapping works ? what is PBR ?
Bound by a Non Disclosure Agreement, I cannot list specific interview questions here. Technical topics were C++, Real Time 3D Graphics, Performance Analysis and Optimization
Design patterns, recursion, cpp features
How would you continue your career after being a rendering engineer ?
How can you check that a ray has hit a ball?
dove hai studiato? uni? sei disposto a fare la gavetta?
Qu'avez vous compris du poste ?
How would I work with the artists and what are the tricks and methods to ensure game visuals are great and consistent.
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