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Level Designer Interview Questions
385 level designer interview questions shared by candidates
If you could change anything about Battlefield, what would it be and why?
Q: What are the main key points for level designing ?? Ans: - Clear Progression & Priority towards goal - Variety (Here describe the different types of blockers vary from level to level ) - Readability of the level - Flow of the level - No pay to win condition
Mainly questions on my experience, competencies, and preferred modes of working.
The first round is very normal. Talk about the experience and the reason to apply for this position.
Tell us about your experience with modular level design?
Tell me about your hand sketches.
Why are you interested in Gensler/ Why are you a good fit for Gensler?
Why did you choose to work in architecture?
I suggest knowing some specific maps or game mechanics that make levels fun in Call of Duty or Warzone, but also know vaguely what makes a good level and how that applies to FPSs
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