* How would you use ML to solve a game developer / technical artist's day-to-day problems?
Graphics Software Engineer Interview Questions
157 graphics software engineer interview questions shared by candidates
Che differenza c'è tra un modello Waterfall tradizionale ed un modello Agile?
Sapresti darmi la definizione di segnale?
Can't remember sadly. Probably something about rust.
What are the differences between forward rendering and deferred rendering? What's the benefit of each?
Mostly Linear Algebra and plane equations with hexidecimal. One should know how to represent a negative number in hexidecimal, and plane point, plane line equations. Also requires some information about data layouts and virtual functions.
what is culling? why we need?
Lots of very specific C++ behaviors, mostly on pointers and memory management.
Pointers
The second round was a week after the first one and was questioned on C/C++ basics like static, extern keyword, inheritance, polymorphism virtual functions. Also was asked some logical questions like reversing a string(how would you do it and tell some test cases for it).Identifying the the no of bits set in a char.Also some questions on virtual memory, paging segmentation.
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