texture cache related questions, performance impact of mipmapping and texture size
Graphics Programmer Interview Questions
162 graphics programmer interview questions shared by candidates
Build a binary tree search function (C++)
I got no interview questions since I did not pass the programming test.
Given the entire codebase, 100 of thousands of lines of code, find some obscure bug by looking through the entire codebase while a bunch of bored developers are watching you wasting hours twaddle through thousands of lines of code.
Pipeline based architecture of CPU GPU architecture components Life of triangle
Semaphore C questions Priority inversion volatile
Interrupt handling, Mutex issues, kernel driver debugging.
1. Describe the graphics pipeline (was asked this atleast 3 times) 2. What are mip maps 3. Some very simple linked list questions
Why did you choose apple?
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