Graphics Engineer Interview Questions

296 graphics engineer interview questions shared by candidates

There was question in the C test about jumps and goto's with different bracket levels. I can't recall the exact question, but it had to do with different scope levels and jumping between them. In those scope levels different variable were initialized and then question was what the output of a given variable would be.
avatar

Graphics Driver Design Engineer

Interviewed at Imagination Technologies

2.9
Dec 5, 2012

There was question in the C test about jumps and goto's with different bracket levels. I can't recall the exact question, but it had to do with different scope levels and jumping between them. In those scope levels different variable were initialized and then question was what the output of a given variable would be.

a. Check if a number is a power of 2. b. GLSL shader debug c. Pointers d. Memory allocation and deallocation – 2D matrix e. Explain the graphics pipeline f. What is the GPU architecture/ programming model ? g. Can we have the depth testing before the fragment shader? h. What is a particular case when we would need depth testing after the fragment shader i. Design a parking garage j. Cycle in a directed graph…. k. SetBit/ClearBit/isBitSET l. Implement your own memoryAlloc function m. Delete nodes with a particular value in a LinkedList n. Allocate a 2D array using malloc and access its elements o. Opengl vs openglES (OpenGL basics) p. How would you debug a memory leak. r. At what GL call does the command buffer submission happen ?
avatar

Senior Graphics Software Engineer

Interviewed at Apple

4.1
Nov 5, 2024

a. Check if a number is a power of 2. b. GLSL shader debug c. Pointers d. Memory allocation and deallocation – 2D matrix e. Explain the graphics pipeline f. What is the GPU architecture/ programming model ? g. Can we have the depth testing before the fragment shader? h. What is a particular case when we would need depth testing after the fragment shader i. Design a parking garage j. Cycle in a directed graph…. k. SetBit/ClearBit/isBitSET l. Implement your own memoryAlloc function m. Delete nodes with a particular value in a LinkedList n. Allocate a 2D array using malloc and access its elements o. Opengl vs openglES (OpenGL basics) p. How would you debug a memory leak. r. At what GL call does the command buffer submission happen ?

Viewing 211 - 220 interview questions

See Interview Questions for Similar Jobs

Glassdoor has 296 interview questions and reports from Graphics engineer interviews. Prepare for your interview. Get hired. Love your job.