They gave me a sequence detector and asked me how would I implement it.
Graphics Engineer Interview Questions
296 graphics engineer interview questions shared by candidates
Computer architectures, rendering pipeline, vector and linear algebra, data structure
I would expect they would ask me to describe myself
what is culling? why we need?
Lot of linux command questions. Was asked to write many scripts.
Coding the basic skeleton code for a given design. All UVM components should be coded and explained. This includes monitors, scoreboard logic, dut, agents , sequence items, sequence , driver and test
Questions on basic debugging skills using synopsys VCS. OOP concepts. Ethernet , AXI, APB protocols and their usage. Protocol bridge
Lots of very specific C++ behaviors, mostly on pointers and memory management.
What is displacement mapping?linked list,pointers in C++,z-buffer algorithm.
Pointers
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