How would you breakdown the gameplay design and narrative design of Hades (2020)?
Game Designer Interview Questions
980 game designer interview questions shared by candidates
Talk about design processes, examples of previous work, and questions related to test.
Please introduce yourself and why you want to work in game industry.
Take two objects from your desk, make a game out of it
1.- Háblame de ti, ¿qué te gusta de hacer videojuegos o en qué te desarrollas? 2.- ¿En dónde estudiaste? 3.- ¿Vives en Guadalajara? 4.- ¿Cómo está tu inglés? 5.- ¿Cuáles son tus expectativas salariales?
Q: Would you continue to develop those games or not? Why? Q: Which features would you put in the first build? etc
"What did you like/dislike about our previous game" "Something you'd do differently with the game going forward" "Process for thinking through an idea"
About your Assignment, aptitude, problem solving
Just the general questions (e.g. Why did you apply for this role? & What would your ideal working environment look like?) The "tough" part was to create and pitch a concept for my role, which involved additional specific questions from the interviewers.
How would you balance similar rewards for players with vastly different skill levels? i.e. A highly skilled player shouldn't get more rewards, instead, the regularity of the rewards must be equal
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