Why you want to choose COD franchise.
Environment Artist Interview Questions
334 environment artist interview questions shared by candidates
I wasn't expecting technical questions for some reason. i.e. word definitions. I got stumbled up on what Global Illumination was because I was focused on explaining how I get from one step to the next.
where do you see 3D art being in the future?
Is everything on your portfolio self-made? What parts of environment art do you prefer doing?
Q. If there is a part of the 3D modern background set that you need to pay attention to, what is it? Q. Please tell me what you are looking forward to and what you are worried about if you join the company. Q. What is the image of our company?
Again, the interview process was so unstructured that I can't even recall the questions that they had for me other than "could you introduce yourself?"
As an environment artist they asked me technical things like how do I make my LODs, PBR workflow between other things.
If there were three rooms a player had to go through, start(empty), middle(filled with cultists), and end(boss dragon) how would you theme each room and make them unique from each other?
What would I not like about you?
What software I use, if i can relocate or work remotely, If i can speak english fluently
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