Questions regarding the assignment I was given to do.
Associate Game Designer Interview Questions
980 associate game designer interview questions shared by candidates
Além de várias perguntas sobre gostos pessoais relacionados a jogos, no final pediam para fazer o seguinte: - O design de um Boss para um jogo popular. - Um high concept de acordo com 3 palavras dadas. - 5 ideias de jogos diferentes, de acordo com algumas regras. A entrevista em sí não foi difícil, mas tomou muito do tempo. Não recebi feedback nenhum depois de mandar.
What is in this code example?
Pros and cons of positive and negative rubber-banding techniques used in strategy-games.
What core mechanics of a Total War would you eliminate? Design a new core mechanic for a Total War of your choice. How does that affect other teams during production?
They asked some pretty basic questions about my experience and games I think have good feedback loops.
What are your interests and games you know of?
How do you design the games/features - from the user's POV or revenue?
What would I say I learned in my previous job?
Tell me a bit about yourself.
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