An interesting question that I got that I had never heard before was: "What was your least favorite boss to work for and why?"
Associate Game Designer Interview Questions
980 associate game designer interview questions shared by candidates
Is this mechanic fun and why? Players ability, enemy ability? Environment and conditions?
How would you manage a team and ensure you meet deadlines?
What is the most technically complex thing you've ever scripted?
A producer asked me what I would do if I were in the scenario where I was to design a section of the game based off of vague instructions.
What is the best way to find a certain integer in a sorted array of integers?
What is the most technically complex thing you've ever scripted?
Which Sony studio would you work at?
General questions about the past work and it's deconstruction.
It was a standard interview testing my creativity in building a story.
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