I applied through college or university. The process took 4 weeks. I interviewed at NVIDIA (Atlanta, GA) in Feb 2017
Interview
Campus recruiting, submitted my resume and did a quiz related to VLSI that afternoon. Got a email for setting up an phone interview 3 weeks later. There were two physical design design teams I talked to. One is asking basic VLSI questions related to CMOS and timing, as well as some very simple c++. Second team is very focused on my resume and asked a lot of questions related to power gating, clock gating, CTS, etc. I got the second phone interview a week later and the guy asked some more basic VLSI questions and also asked some scripting questions, I chose Perl related questions, also very basic.
I applied through a recruiter. The process took 2 weeks. I interviewed at NVIDIA (El Paso, TX) in Dec 2022
Interview
Highly technical interview No behavioral questions, purely technical questions relevant to Physical Design Consisted of 2 1-hr interview sessions with other ASIC-PD engineers at NVIDIA. Included questions in RTL Design in HDLs, STA, Power Integrity, Implementation Flow, and more.
Interview questions [1]
Question 1
1. Toughest question asked (in my opinion, as it required creativity and knowledge to answer) was on writing the following function in Verilog: W = .5X + .25Y Where W was an output, and X/Y are inputs. 2. If X/Y where 4 bits each, what is maximum output number possible?
I applied through college or university. I interviewed at NVIDIA
Interview
The interview was conducted by video. Technical interview for first round. The interviewer didn't ask any regular interview question but jumped to technical questions directly. The technical part consists of 3 random questions.
Interview questions [1]
Question 1
List 3 things that you are interested in this role the most.
Straight to technical questions, only conceptual no coding. Asked about register - register circuit setup, hold time, clk skew
NMOS PMOS strength and sizing and why
MUX to make NAND
Can't remember the other questions but it was very simple.