my past experiences, what problems i faced in the last project
Game Engineer Interview Questions
1,450 game engineer interview questions shared by candidates
Not much, really. They will ask you about some C++ details, which are mostly found in any C++ book and specially in Effective C++, and a couple of very shallow OO design patterns questions. The hard thing is actually refraining from trying to do anything meaningfully interesting in the exercise: don't. Need to iterate over a grid or matrix? Use plain C in a tight loop, with hardcoded values. Throw in some mostly uninteresting use of STL data structures and avoid entering the template realm or some other convoluted design and you might be OK (since the whole assessment thing is opaque). Other than that, the culture is OK for young and inexperienced people, with most senior people noticing the bad smell and leaving sooner rather than later.
What is your favourite game?
Why PipeWorks?
experiences with game design and development behavioural questions
real-time interview, and I was asked to write a function that would return whether the word was a palindrome or not.
Which animation is better animation with images or animation with ccspritesheet in respect to memory handling ?
Coding interview had many questions which requires you to have advanced familiarity with C++
Given a positive integer n, you can apply one of the following operations: If n is even, replace n with n / 2. If n is odd, replace n with either n + 1 or n - 1. Return the minimum number of operations needed for n to become 1.
Why do I have passion in game development and my Interest with Ubisoft.
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